Count Zero by William Gibson book cover
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Count Zero

256 pages 1986 Science Fiction, Cyberpunk 🌶️ Clean Standalone
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The Vibe

Three stories converge: a young hacker encounters something divine in cyberspace, a corporate mercenary extracts a defecting scientist, and an art dealer discovers that the most valuable art in the world is being made by machines. Gibson's sequel to Neuromancer asks: what happens when AIs become gods?

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Is This Book for You?

Skip if you dislike:

Ending: Convergent
Pacing: Medium

What This Book Feels Like

Moods: Neon Multi-POV Art World Dark

Tropes: Three Storylines AI as Voodoo Art Market Cyberspace

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Frequently Asked Questions

Is it a direct sequel to Neuromancer?

Same world, different characters — the AI from Neuromancer has evolved.

Is the voodoo stuff literal?

AIs manifest as voodoo gods in cyberspace — brilliant concept.

Is it as good?

Different — more accessible but less revolutionary.

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